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Construct an windows::object_handle
on an existing
native handle.
object_handle( boost::asio::io_context & io_context, const native_handle_type & native_handle);
This constructor creates an object handle object to hold an existing native handle.
The io_context
object that
the object handle will use to dispatch handlers for any asynchronous
operations performed on the handle.
The new underlying handle implementation.
Thrown on failure.