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This tutorial develops a little command line program to list information
about files and directories - essentially a much simplified version of the
POSIX ls or Windows dir commands. We'll start with the simplest
possible version and progress to more complex functionality. Along the way
we'll digress to cover topics you'll need to know about to understand Boost.Filesystem.
Source code for each of the tutorial programs is available, and you are encouraged to compile, test, and experiment with it. To conserve space, we won't always show boilerplate code here, but the provided source is complete and ready to build.
Install the Boost distribution if you haven't already done so. See the building instructions.
This tutorial assumes you have bootstrapped Boost.Build and compiled Boost.Filesystem
as described in the building instructions. The b2
executable is expected to be available in PATH.
In the code samples below, boost-root
denotes the root directory of your Boost installation tree.
Fire up your command line interpreter, and type the following commands:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ cd boost-root/libs/filesystem/example
$ b2 tutorial
Compiling example programs...
$ ./tut1
Usage: tut1 path
|
>cd boost-root\libs\filesystem\example
>b2.exe tutorial
Compiling example programs...
>tut1
Usage: tut1 path
|
If the tut1 command outputs
"Usage:
tut1 path",
all is well. The tutorial example programs are available in boost-root/libs/filesystem/example.
Should you modify and experiment with them as the tutorial progresses, just
invoke b2 tutorial
again to rebuild.
If something didn't work right, here are some troubleshooting suggestions:
b2 program executable
isn't being found, check your path environmental variable or see Boost Getting
Started.
Let's get started. Our first example program, tut1.cpp,
reports the size of a file:
#include <iostream> #include <boost/filesystem.hpp> using namespace boost::filesystem; int main(int argc, char* argv[]) { if (argc < 2) { std::cout << "Usage: tut1 path" << std::endl; return 1; } std::cout << argv[1] << " " << file_size(argv[1]) << std::endl; return 0; }
The Boost.Filesystem file_size
function returns a uintmax_t
containing the size of the file named by the argument. The declaration looks
like this:
uintmax_t file_size(const path& p);
For now, all you need to know is that class
path has constructors that take
const char
* and other string types. (If you
can't wait to find out more, skip ahead to the class
path section of the tutorial.)
Please take a minute to try out tut1
on your system, using a file that is known to exist, such as tut1.cpp.
Here is what the results look like on two different operating systems:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ ./tut1 tut1.cpp tut1.cpp 569 $ ls -l tut1.cpp -rw-rw-r-- 1 beman beman 569 Jul 26 12:04 tut1.cpp |
>tut1 tut1.cpp tut1.cpp 592 >dir tut1.cpp ... 07/26/2015 07:20 AM 592 tut1.cpp ... |
So far, so good. The reported Linux and Windows sizes are different because
the Linux tests used "\n" line endings, while the Windows tests
used "\r\n" line endings. The sizes reported may differ from the
above if changes have been made to tut1.cpp.
Now try again, but give a path that doesn't exist:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ ./tut1 foo terminate called after throwing an instance of 'boost::filesystem::filesystem_error' what(): boost::filesystem::file_size: No such file or directory: "foo" Aborted (core dumped) |
>tut1 foo An exception is thrown; the exact form of the response depends on Windows system options. |
What happens? There's no file named foo
in the current directory, so by default an exception is thrown. See Error reporting to learn
about error reporting via error codes rather than exceptions.
Try this:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ ./tut1 . terminate called after throwing an instance of 'boost::filesystem::filesystem_error' what(): boost::filesystem::file_size: Operation not permitted: "." Aborted (core dumped) |
>tut1 . An exception is thrown; the exact form of the response depends on Windows system options. |
The current directory exists, but file_size() works on regular files, not directories,
so again an exception is thrown.
We'll deal with those situations in tut2.cpp.
Boost.Filesystem includes status query functions such as exists,
is_directory,
and is_regular_file.
These return bools, and will
return true if the condition
described by their name is met. Otherwise they return false,
including when any element of the path argument can't be found.
tut2.cpp
uses several of the status query functions to cope with non-existent files
and with different kinds of files:
#include <iostream> #include <boost/filesystem.hpp> using namespace boost::filesystem; int main(int argc, char* argv[]) { if (argc < 2) { std::cout << "Usage: tut2 path" << std::endl; return 1; } path p(argv[1]); // avoid repeated path construction below if (exists(p)) // does path p actually exist? { if (is_regular_file(p)) // is path p a regular file? std::cout << p << " size is " << file_size(p) << std::endl; else if (is_directory(p)) // is path p a directory? std::cout << p << " is a directory" << std::endl; else std::cout << p << " exists, but is not a regular file or directory" << std::endl; } else std::cout << p << " does not exist" << std::endl; return 0; }
Give it a try:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ ./tut2 tut2.cpp "tut2.cpp" size is 997 $ ./tut2 foo "foo" does not exist $ ./tut2 . "." is a directory |
>tut2 tut2.cpp tut2.cpp size is 1039 >tut2 foo "foo" does not exist >tut2 . "." is a directory |
Although tut2 works OK in
these tests, the output is less than satisfactory for a directory. We'd typically
like to see a list of the directory's contents. In tut3.cpp we
will see how to iterate over directories.
But first, let's try one more test:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ ls /home/jane/foo
ls: cannot access /home/jane/foo: No such file or directory
$ ./tut2 /home/jane/foo
terminate called after throwing an instance of 'boost::
filesystem::filesystem_error>'
what(): boost::filesystem::status: Permission denied:
"/home/jane/foo"
Aborted
|
>dir e:\ The device is not ready. >tut2 e:\ An exception is thrown; the exact form of the response depends on Windows system options. |
On the Linux system, the test was being run from an account that did not
have permission to access /home/jane/foo. On the Windows
system, e: was a Compact Disc reader/writer that was not
ready. End users shouldn't have to interpret cryptic exceptions reports,
so as we move on to tut3.cpp we
will increase the robustness of the code, too.
Boost.Filesystem's directory_iterator
class is just what we need here. It follows the general pattern of the standard
library's istream_iterator.
Constructed from a path, it iterates over the contents of the directory.
A default constructed directory_iterator
acts as the end iterator.
The value type of directory_iterator
is directory_entry.
A directory_entry
object contains path
and file_status
information. A directory_entry
object can be used directly, but can also be passed to path
arguments in function calls.
The other need is increased robustness in the face of the many kinds of errors
that can affect file system operations. We could do that at the level of
each call to a Boost.Filesystem function (see Error
Reporting), but for simplicity tut3.cpp
uses an overall try/catch block.
#include <iostream> #include <boost/filesystem.hpp> using namespace boost::filesystem; int main(int argc, char* argv[]) { if (argc < 2) { std::cout << "Usage: tut3 path" << std::endl; return 1; } path p(argv[1]); try { if (exists(p)) { if (is_regular_file(p)) { std::cout << p << " size is " << file_size(p) << std::endl; } else if (is_directory(p)) { std::cout << p << " is a directory containing:" << std::endl; for (directory_entry const& x : directory_iterator(p)) std::cout << " " << x.path() << std::endl; } else std::cout << p << " exists, but is not a regular file or directory" << std::endl; } else std::cout << p << " does not exist" << std::endl; } catch (filesystem_error& ex) { std::cout << ex.what() << std::endl; } return 0; }
Give tut3 a try, passing
it a path to a directory as a command line argument. Here is a run on a checkout
of the Boost Git develop branch, followed by a repeat of the test cases that
caused exceptions on Linux and Windows:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ ./tut3 ~/boost/develop
"/home/beman/boost/develop" is a directory containing:
"/home/beman/boost/develop/rst.css"
"/home/beman/boost/develop/boost"
"/home/beman/boost/develop/boost.png"
"/home/beman/boost/develop/libs"
"/home/beman/boost/develop/doc"
"/home/beman/boost/develop/project-config.jam.2"
"/home/beman/boost/develop/.gitmodules"
"/home/beman/boost/develop/boostcpp.py"
"/home/beman/boost/develop/.travis.yml"
"/home/beman/boost/develop/.gitattributes"
"/home/beman/boost/develop/index.htm"
"/home/beman/boost/develop/index.html"
"/home/beman/boost/develop/bjam"
"/home/beman/boost/develop/project-config.jam.1"
"/home/beman/boost/develop/LICENSE_1_0.txt"
"/home/beman/boost/develop/.git"
"/home/beman/boost/develop/tools"
"/home/beman/boost/develop/stage"
"/home/beman/boost/develop/boostcpp.jam"
"/home/beman/boost/develop/Jamroot"
"/home/beman/boost/develop/.gitignore"
"/home/beman/boost/develop/INSTALL"
"/home/beman/boost/develop/more"
"/home/beman/boost/develop/bin.v2"
"/home/beman/boost/develop/project-config.jam"
"/home/beman/boost/develop/boost-build.jam"
"/home/beman/boost/develop/bootstrap.bat"
"/home/beman/boost/develop/bootstrap.sh"
"/home/beman/boost/develop/status"
"/home/beman/boost/develop/boost.css"
$ ./tut3 /home/jane/foo
boost::filesystem::status: Permission denied: "/home/jane/foo"
|
>tut3 \boost\develop
"\boost\develop" is a directory containing:
"\boost\develop\.git"
"\boost\develop\.gitattributes"
"\boost\develop\.gitignore"
"\boost\develop\.gitmodules"
"\boost\develop\.travis.yml"
"\boost\develop\bin.v2"
"\boost\develop\boost"
"\boost\develop\boost-build.jam"
"\boost\develop\boost.css"
"\boost\develop\boost.png"
"\boost\develop\boostcpp.jam"
"\boost\develop\boostcpp.py"
"\boost\develop\bootstrap.bat"
"\boost\develop\bootstrap.sh"
"\boost\develop\doc"
"\boost\develop\index.htm"
"\boost\develop\index.html"
"\boost\develop\INSTALL"
"\boost\develop\Jamroot"
"\boost\develop\libs"
"\boost\develop\LICENSE_1_0.txt"
"\boost\develop\more"
"\boost\develop\project-config.jam"
"\boost\develop\rst.css"
"\boost\develop\stage"
"\boost\develop\status"
"\boost\develop\tools"
>tut3 e:\
boost::filesystem::status: The device is not ready: "e:\"
|
Not bad, but we can make further improvements:
The next sections show how those changes play out, so read on!
For directories, tut4.cpp
builds a std::vector of all the entries and then sorts
it before writing to std::cout.
#include <iostream> #include <vector> #include <algorithm> #include <boost/filesystem.hpp> using namespace boost::filesystem; int main(int argc, char* argv[]) { if (argc < 2) { std::cout << "Usage: tut4 path" << std::endl; return 1; } path p(argv[1]); try { if (exists(p)) { if (is_regular_file(p)) { std::cout << p << " size is " << file_size(p) << std::endl; } else if (is_directory(p)) { std::cout << p << " is a directory containing:" << std::endl; std::vector<path> v; for (auto&& x : directory_iterator(p)) v.push_back(x.path()); std::sort(v.begin(), v.end()); for (auto&& x : v) std::cout << " " << x.filename() << std::endl; } else std::cout << p << " exists, but is not a regular file or directory" << std::endl; } else std::cout << p << " does not exist" << std::endl; } catch (filesystem_error& ex) { std::cout << ex.what() << std::endl; } return 0; }
The only difference between tut3.cpp and
tut4.cpp is what happens for directories. We
changed:
for (directory_entry const& x : directory_iterator(p)) std::cout << " " << x.path() << std::endl;
to:
std::vector<path> v; for (auto&& x : directory_iterator(p)) v.push_back(x.path()); std::sort(v.begin(), v.end()); for (auto&& x : v) std::cout << " " << x.filename() << std::endl;
path::filename
is one of several class path
decomposition functions. It extracts the filename portion from a path (i.e.
"index.html" from "/home/beman/boost/trunk/index.html").
These decomposition functions are more fully explored in the Path
iterators, observers, composition, decomposition and query portion
of this tutorial.
The above was written as two lines of code for clarity. It could have been written more concisely as:
v.push_back(it->path().filename()); // we only care about the filename
Here is the output from a test of tut4.cpp:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ ./tut4 ~/boost/develop
"/home/beman/boost/develop" is a directory containing:
".git"
".gitattributes"
".gitignore"
".gitmodules"
".travis.yml"
"INSTALL"
"Jamroot"
"LICENSE_1_0.txt"
"bin.v2"
"boost"
"boost-build.jam"
"boost.css"
"boost.png"
"boostcpp.jam"
"boostcpp.py"
"bootstrap.bat"
"bootstrap.sh"
"doc"
"index.htm"
"index.html"
"libs"
"more"
"project-config.jam"
"project-config.jam.1"
"project-config.jam.2"
"rst.css"
"stage"
"status"
"tools"
|
>tut4 \boost\develop
"\boost\develop" is a directory containing:
".git"
".gitattributes"
".gitignore"
".gitmodules"
".travis.yml"
"INSTALL"
"Jamroot"
"LICENSE_1_0.txt"
"bin.v2"
"boost"
"boost-build.jam"
"boost.css"
"boost.png"
"boostcpp.jam"
"boostcpp.py"
"bootstrap.bat"
"bootstrap.sh"
"doc"
"index.htm"
"index.html"
"libs"
"more"
"project-config.jam"
"project-config.jam.1"
"project-config.jam.2"
"rst.css"
"stage"
"status"
"tools"
|
That completes the main portion of this tutorial. If you haven't already worked through the Class path sections of this tutorial, dig into them now. The Error reporting section may also be of interest, although it can be skipped unless you are deeply concerned about error handling issues.
Traditional C interfaces pass paths as const
char*
arguments. C++ interfaces may add const
std::string&
overloads, but adding overloads becomes untenable if wide characters, containers,
and iterator ranges need to be supported.
Passing paths as const path& arguments is far simpler, yet far more
flexible because class path
itself is far more flexible:
path supports multiple
character types and encodings, including Unicode, to ease internationalization.
path supports multiple
source types, such as null terminated character sequences, iterator ranges,
string class types (including std::basic_string
and std::basic_string_view), and directory_entrys,
so functions taking paths don't need to provide several overloads.
path supports both
native and generic pathname formats, so programs can be portable between
operating systems yet use native formats where desirable.
path supplies a
full set of iterators, observers, composition, decomposition, and query
functions, making pathname manipulations easy, convenient, reliable,
and portable.
Here is how (1) and (2) work. Class path constructors, assignments, and appends have member templates for sources. For example, here are the constructors that take sources:
template <class Source> path(Source const& source); template <class InputIterator> path(InputIterator begin, InputIterator end);
Let's look at tut5.cpp
sample program that shows how comfortable class path
is with both narrow and wide characters in C-style strings, C++ strings,
and via C++ iterators:
#include <boost/filesystem/fstream.hpp> #include <string> #include <list> namespace fs = boost::filesystem; int main() { // \u263A is "Unicode WHITE SMILING FACE = have a nice day!" std::string narrow_string("smile2"); std::wstring wide_string(L"smile2\u263A"); std::list< char > narrow_list; narrow_list.push_back('s'); narrow_list.push_back('m'); narrow_list.push_back('i'); narrow_list.push_back('l'); narrow_list.push_back('e'); narrow_list.push_back('3'); std::list< wchar_t > wide_list; wide_list.push_back(L's'); wide_list.push_back(L'm'); wide_list.push_back(L'i'); wide_list.push_back(L'l'); wide_list.push_back(L'e'); wide_list.push_back(L'3'); wide_list.push_back(L'\u263A'); { fs::ofstream f("smile"); } { fs::ofstream f(L"smile\u263A"); } { fs::ofstream f(narrow_string); } { fs::ofstream f(wide_string); } { fs::ofstream f(fs::path(narrow_list.begin(), narrow_list.end())); } { fs::ofstream f(fs::path(wide_list.begin(), wide_list.end())); } narrow_list.pop_back(); narrow_list.push_back('4'); wide_list.pop_back(); wide_list.pop_back(); wide_list.push_back(L'4'); wide_list.push_back(L'\u263A'); { fs::ofstream f(fs::path(narrow_list.begin(), narrow_list.end())); } { fs::ofstream f(fs::path(wide_list.begin(), wide_list.end())); } return 0; }
Testing tut5:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ ./tut5 $ ls smile* smile smile☺ smile2 smile2☺ smile3 smile3☺ smile4 smile4☺ |
>tut5 >dir /b smile* smile smile2 smile2☺ smile3 smile3☺ smile4 smile4☺ smile☺ |
The exact appearance of the smiling face will depend on the font, font size,
and other settings for your command line window. The above tests were run
with out-of-the-box Ubuntu 14.04 and Windows 7, US Edition. If you don't
get the above results, take a look at the boost-root/libs/filesystem/example
directory with your system's GUI file browser, such as Linux Nautilus, Mac
OS X Finder, or Windows Explorer. These tend to be more comfortable with
international character sets than command line interpreters.
Class path takes care of
whatever character type or encoding conversions are required by the particular
operating system. Thus as tut5
demonstrates, it's no problem to pass a wide character string to a Boost.Filesystem
operational function even if the underlying operating system uses narrow
characters, and visa versa. And the same applies to user supplied functions
that take const path& arguments.
Class path also provides
path syntax that is portable across operating systems, element iterators,
and observer, composition, decomposition, and query functions to manipulate
the elements of a path. The next section of this tutorial deals with path
syntax.
Class path deals with two
different pathname formats - generic format and native format. For POSIX-like
file systems, these formats are the same. But for users of Windows and other
non-POSIX file systems, the distinction is important. Even programmers writing
for POSIX-like systems need to understand the distinction if they want their
code to be portable to non-POSIX systems.
The generic format is the familiar /my_directory/my_file.txt
format used by POSIX-like operating systems such as the Unix variants, Linux,
and Mac OS X. Windows also recognizes the generic format, and it is the basis
for the familiar Internet URL format. The directory separator character is
always one or more slash characters.
The native format is the format as defined
by the particular operating system. For Windows, either the slash or the
backslash can be used as the directory separator character, so /my_directory\\my_file.txt
would work fine. Of course, if you write that in a C++ string literal, it
becomes "/my_directory\\\\my_file.txt".
If a drive specifier or a backslash appears in a pathname on a Windows system, it is always treated as the native format.
Class path has observer functions
that allow you to obtain the string representation of a path object in either
the native format or the generic format. See the next
section for how that plays out.
The distinction between generic format and native format is important when communicating with native C-style API's and with users. Both tend to expect paths in the native format and may be confused by the generic format. The generic format is great, however, for writing portable programs that work regardless of operating system.
The next section covers class path
observers, composition, decomposition, query, and iteration over the elements
of a path.
The path_info.cpp
program is handy for learning how class path
iterators, observers, composition, decomposition, and query functions work
on your system.
#include <ios> #include <iostream> #include <boost/filesystem.hpp> using namespace boost::filesystem; int main(int argc, char* argv[]) { if (argc < 2) { std::cout << "Usage: path_info path-element [path-element...]\n" "Composes a path via operator/= from one or more path-element arguments\n" "Example: path_info foo/bar baz\n" " would report info about the composed path " #ifdef BOOST_FILESYSTEM_POSIX_API "foo/bar/baz" #else // BOOST_FILESYSTEM_WINDOWS_API "foo/bar\\baz" #endif << std::endl; return 1; } path p; for (int i = 1; i < argc; ++i) p /= argv[i]; // compose path p from the command line arguments std::cout << "\ncomposed path:" << std::endl; std::cout << " operator<<()---------: " << p << std::endl; std::cout << " make_preferred()-----: " << p.make_preferred() << std::endl; std::cout << "\nelements:" << std::endl; for (auto element : p) std::cout << " " << element << std::endl; std::cout << "\nobservers, native format:" << std::endl; #ifdef BOOST_FILESYSTEM_POSIX_API std::cout << " native()-------------: " << p.native() << std::endl; std::cout << " c_str()--------------: " << p.c_str() << std::endl; #else // BOOST_FILESYSTEM_WINDOWS_API std::wcout << L" native()-------------: " << p.native() << std::endl; std::wcout << L" c_str()--------------: " << p.c_str() << std::endl; #endif std::cout << " string()-------------: " << p.string() << std::endl; std::wcout << L" wstring()------------: " << p.wstring() << std::endl; std::cout << "\nobservers, generic format:" << std::endl; std::cout << " generic_string()-----: " << p.generic_string() << std::endl; std::wcout << L" generic_wstring()----: " << p.generic_wstring() << std::endl; std::cout << "\ndecomposition:" << std::endl; std::cout << " root_name()----------: " << p.root_name() << std::endl; std::cout << " root_directory()-----: " << p.root_directory() << std::endl; std::cout << " root_path()----------: " << p.root_path() << std::endl; std::cout << " relative_path()------: " << p.relative_path() << std::endl; std::cout << " parent_path()--------: " << p.parent_path() << std::endl; std::cout << " filename()-----------: " << p.filename() << std::endl; std::cout << " stem()---------------: " << p.stem() << std::endl; std::cout << " extension()----------: " << p.extension() << std::endl; std::cout << std::boolalpha; std::cout << "\nquery:" << std::endl; std::cout << " empty()--------------: " << p.empty() << std::endl; std::cout << " is_absolute()--------: " << p.is_absolute() << std::endl; std::cout << " has_root_name()------: " << p.has_root_name() << std::endl; std::cout << " has_root_directory()-: " << p.has_root_directory() << std::endl; std::cout << " has_root_path()------: " << p.has_root_path() << std::endl; std::cout << " has_relative_path()--: " << p.has_relative_path() << std::endl; std::cout << " has_parent_path()----: " << p.has_parent_path() << std::endl; std::cout << " has_filename()-------: " << p.has_filename() << std::endl; std::cout << " has_stem()-----------: " << p.has_stem() << std::endl; std::cout << " has_extension()------: " << p.has_extension() << std::endl; return 0; }
Run the examples below on your system, and try some different path arguments as we go along. Here is the invocation we will talk about in detail:
|
Ubuntu Linux |
Microsoft Windows |
|---|---|
$ ./path_info /foo bar baa.txt composed path: operator<<()---------: "/foo/bar/baa.txt" make_preferred()-----: "/foo/bar/baa.txt" elements: "/" "foo" "bar" "baa.txt" observers, native format: native()-------------: /foo/bar/baa.txt c_str()--------------: /foo/bar/baa.txt string()-------------: /foo/bar/baa.txt wstring()------------: /foo/bar/baa.txt observers, generic format: generic_string()-----: /foo/bar/baa.txt generic_wstring()----: /foo/bar/baa.txt decomposition: root_name()----------: "" root_directory()-----: "/" root_path()----------: "/" relative_path()------: "foo/bar/baa.txt" parent_path()--------: "/foo/bar" filename()-----------: "baa.txt" stem()---------------: "baa" extension()----------: ".txt" query: empty()--------------: false is_absolute()--------: true has_root_name()------: false has_root_directory()-: true has_root_path()------: true has_relative_path()--: true has_parent_path()----: true has_filename()-------: true has_stem()-----------: true has_extension()------: true |
>path_info \foo bar baa.txt composed path: operator<<()---------: "\foo\bar\baa.txt" make_preferred()-----: "\foo\bar\baa.txt" elements: "/" "foo" "bar" "baa.txt" observers, native format: native()-------------: \foo\bar\baa.txt c_str()--------------: \foo\bar\baa.txt string()-------------: \foo\bar\baa.txt wstring()------------: \foo\bar\baa.txt observers, generic format: generic_string()-----: /foo/bar/baa.txt generic_wstring()----: /foo/bar/baa.txt decomposition: root_name()----------: "" root_directory()-----: "\" root_path()----------: "\" relative_path()------: "foo\bar\baa.txt" parent_path()--------: "\foo\bar" filename()-----------: "baa.txt" stem()---------------: "baa" extension()----------: ".txt" query: empty()--------------: false is_absolute()--------: false has_root_name()------: false has_root_directory()-: true has_root_path()------: true has_relative_path()--: true has_parent_path()----: true has_filename()-------: true has_stem()-----------: true has_extension()------: true |
We will go through the above code in detail to gain a better understanding of what is going on.
A common need is to compose a path from its constituent directories. Class
path uses /
and /= operators to append elements.
That's a reminder that these operations append the operating system's preferred
directory separator if needed. The preferred directory separator is a slash
on POSIX-like systems, and a backslash on Windows-like systems.
That's what this code does before displaying the resulting path p
using the class path
stream inserter:
path p; for (int i = 1; i < argc; ++i) p /= argv[i]; // compose path p from the command line arguments std::cout << "\ncomposed path:" << std::endl; std::cout << " operator<<()---------: " << p << std::endl; std::cout << " make_preferred()-----: " << p.make_preferred() << std::endl;
One abstraction for thinking about a path is as a sequence of elements, where
the elements are directory and file names. To support this abstraction, class
path provides iterators and
also begin()
and end()
functions.
Here is the code that produced the list of elements in the above output listing:
std::cout << "\nelements:" << std::endl; for (auto element : p) std::cout << " " << element << std::endl;
Let's look at class path observer functions:
std::cout << "\nobservers, native format:" << std::endl; #ifdef BOOST_FILESYSTEM_POSIX_API std::cout << " native()-------------: " << p.native() << std::endl; std::cout << " c_str()--------------: " << p.c_str() << std::endl; #else // BOOST_FILESYSTEM_WINDOWS_API std::wcout << L" native()-------------: " << p.native() << std::endl; std::wcout << L" c_str()--------------: " << p.c_str() << std::endl; #endif std::cout << " string()-------------: " << p.string() << std::endl; std::wcout << L" wstring()------------: " << p.wstring() << std::endl; std::cout << "\nobservers, generic format:" << std::endl; std::cout << " generic_string()-----: " << p.generic_string() << std::endl; std::wcout << L" generic_wstring()----: " << p.generic_wstring() << std::endl;
Native format observers should be used when interacting with the operating system or with users; that's what they expect.
Generic format observers should be used when the results need to be portable and uniform regardless of the operating system.
path objects always hold
pathnames in the native format, but otherwise leave them unchanged from their
source. The path::make_preferred
function will convert to the preferred form, if the native format has several
forms. Thus on Windows, it will convert slashes to backslashes.
Moving on to decomposition:
std::cout << "\ndecomposition:" << std::endl; std::cout << " root_name()----------: " << p.root_name() << std::endl; std::cout << " root_directory()-----: " << p.root_directory() << std::endl; std::cout << " root_path()----------: " << p.root_path() << std::endl; std::cout << " relative_path()------: " << p.relative_path() << std::endl; std::cout << " parent_path()--------: " << p.parent_path() << std::endl; std::cout << " filename()-----------: " << p.filename() << std::endl; std::cout << " stem()---------------: " << p.stem() << std::endl; std::cout << " extension()----------: " << p.extension() << std::endl;
And, finally, query functions:
std::cout << "\nquery:" << std::endl; std::cout << " empty()--------------: " << p.empty() << std::endl; std::cout << " is_absolute()--------: " << p.is_absolute() << std::endl; std::cout << " has_root_name()------: " << p.has_root_name() << std::endl; std::cout << " has_root_directory()-: " << p.has_root_directory() << std::endl; std::cout << " has_root_path()------: " << p.has_root_path() << std::endl; std::cout << " has_relative_path()--: " << p.has_relative_path() << std::endl; std::cout << " has_parent_path()----: " << p.has_parent_path() << std::endl; std::cout << " has_filename()-------: " << p.has_filename() << std::endl; std::cout << " has_stem()-----------: " << p.has_stem() << std::endl; std::cout << " has_extension()------: " << p.has_extension() << std::endl;
These are pretty self-evident, but do note the difference in the result of
is_absolute()
between Linux and Windows. Because there is no root name (i.e. drive specifier
or network name), a lone slash (or backslash) is a relative path on Windows
but an absolute path on POSIX-like operating systems.
The Boost.Filesystem file_size
function, like many of the operational functions, has two overloads:
uintmax_t file_size(const path& p); uintmax_t file_size(const path& p, system::error_code& ec);
The only significant difference between the two is how they report errors.
The first signature will throw exceptions to report errors. A filesystem_error
exception will be thrown on an operational error. filesystem_error
is derived from std::runtime_error. It has a member function
to obtain the error_code
(defined in Boost.System)
reported by the source of the error. It also has member functions to obtain
the path or paths that caused the error.
Motivation for the second signature:
Throwing exceptions on errors was the entire error reporting story for the earliest versions of Boost.Filesystem, and indeed throwing exceptions on errors works very well for many applications. But user reports trickled in that some code became so littered with try and catch blocks as to be unreadable and unmaintainable. In some applications I/O errors aren't exceptional, and that's the use case for the second signature.
Functions with a system::error_code&
argument set that argument to report operational error status, and so do
not throw exceptions when I/O related errors occur. For a full explanation,
see Error Reporting
in the reference documentation.